Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- log_symbolsColored symbols for various log levels for Deno.
- log4denoNo description
- locustsA polyglot library for adding locusts to your code
- locr_company_js_progressA class for handling progress
- lockscreenDeno module to lock client screen
- lockdbLockDB is a cross-platform tool you can use to handle process/event locking and avoid race conditions. It is sometimes also known as a semaphore.
- lockSingle binary cli application to encrypt or decrypt files
- locationπ¦ Module to get Location Data - e.g. for IP Adresses or for Cities e.g. on earth π or on mars ππ©βππ―ββοΈπ°π
- locate_characterGet the line and column number of a particular character in a string.
- locateLocate the nth character in a string.
- localstoragelocalstorage polyfill for Deno runtime. Until supported by them
- localproxyNo description
- localkvAsynchronous KV store utility to easily pass data/context in JavaScript applications.
- localidadesa lib to return all locations
- localekit_freshFresh wrapper for locale-kit
- localekitA translation plugin for Deno
- localdbA lightweight local document database for Deno by using localStorage without any permissions.
- localbaseJSON file manager built in DENO
- local_cachelocal cache for deno / typescript
- local8601Generate a ISO8601 string with local timezone, like "2021-02-09T12:20:04+08:00".
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.