Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- octorgThe best way to organize the repos with Octocat help
- octono๐ GitHub REST API for Deno projects
- octoherdcliCLI leveraging Deno to run an octoherd script on one or multiple repositories. Supports Typescript natively.
- octavia_deno๐ป Event-driven multi-standard MIDI state-tracking library.
- ocr_by_pythonocr by ddddocr.
- obsidianlangThe easy one.
- obsidian2astroA small repo to organise my scripts related to publishing to my blog, abitbetterthanyesterday
- observe_sdk_datadogContinuous runtime observablity SDKs to monitor WebAssembly code.
- obplOBPL is the CLI runtime for Obsidian, bundled with Obsidian!
- objfmtFormat JavaScript objects with control of keys order and indentation style
- objexData handling module for EvolveJS!
- objectpathNo description
- objectid64The fastest way to convert UUID, MongoDB ObjectID, and serial ids into shorter, URL-friendly base64 and vice versa.
- object_validatorSuper lean and simple object validation with TypeScript support.
- obj๐ A simple wavefront obj and mtl parser and loader module for deno
- obiObi is a programming language inspired by koka and lua.
- oauthsignatureOAuth1.0 base string generation
- oauth2_serverA standards compliant implementation of an OAuth 2.0 authorization server with PKCE support.
- oauth2_denoOAuth 2.0 with support for PKCE in Deno.
- oauth2_danceNo description
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.